GameOn Forge White Paper
  • 1. Introduction to GameOn Forge
  • 2. Market Challenges and GOF's Solutions
    • 2.1 Market Challenge
    • 2.2 GOF’s Solutions
  • 3. Market Overview
  • 4. Accessibility Limitations and GOF's Approach
    • 4.1 Educational Resources
    • 4.2 Collaborative Onboarding
  • 5. GameOn Forge Solutions
    • 5.1 Inclusion for All
    • 5.2 Interactive Engagement
    • 5.3 Developer Support
  • 6. Community Engagement and Social Media
    • 6.1 Broad Reach
    • 6.2 Community Building
  • 7. GameOn Forge Launchpad
    • 7.1 Direct Participation
    • 7.2 Incubation Support
  • 8. Quests and Social Points
    • 8.1 Diverse Challenges
    • 8.2 Community Quests
  • 9. Tokenomics
    • 9.1 Ecosystem Development
    • 9.2 Incentives
    • 9.3 Marketing and Fundraising
  • 10. Roadmap
    • 2024 Q1
    • 2024 Q2
    • 2024 Q3
    • 2024 Q4
    • 2025 Q1
    • 2025 Q2
    • 2025 Q3
    • 2025 Q4
  • 11. Conclusion
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4. Accessibility Limitations and GOF's Approach

Many players face significant barriers to entry in WEB3 gaming, including high costs, lack of technical knowledge, and insufficient infrastructure. GOF is committed to breaking these barriers by providing Educational Resources and Collaborative Onboarding.

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Last updated 5 months ago